Latest Deep Learning Jobs

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Robot Learning Engineer

This role focuses on developing and refining robot manipulation capabilities using applied deep learning and real-world testing. The engineer will train policies via behaviour cloning and reinforcement learning, improve data quality, and collaborate with simulation, teleoperation, and hardware teams to enhance performance and transferability from digital twin to physical robot. The position requires hands-on robotics experience and strong practical deep learning skills to iterate on models and systems in a fast-moving environment.

Humanoid London, United Kingdom
On-site Permanent
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Senior Machine Learning Research Engineer

This role involves developing learning-based algorithms for dynamic locomotion and whole-body control on humanoid robots. You will design and train policies for robust motion capabilities, work with simulation and training pipelines, and integrate these into the robot's real-time control stack.

Humanoid London, United Kingdom
On-site Permanent

Software Intern - Embedded Systems 2027

You will work on cutting-edge embedded computing technologies for NVIDIA's Tegra SoC, DGX Spark, and Jetson Embedded Platform. Your responsibilities include advancing the Jetson Developer Kit, developing software for deep learning and neural networks, and collaborating with hardware and software engineers.

NVIDIA Bristol, United Kingdom

Compiler Engineer - AI Inference

This role involves developing advanced compiler technologies for AI inference and training workloads on NVIDIA GPUs. You'll focus on kernel generation, computational graph optimizations, and MLIR-based compiler frameworks while collaborating closely with hardware and software teams. The position emphasizes innovation in AI performance and co-design of future silicon architectures for datacenter-scale deployments.

NVIDIA Cambridge, United Kingdom

Compiler Engineer - AI Inference

This role involves developing advanced compiler technologies for AI inference and training workloads on NVIDIA GPUs. You'll focus on kernel generation, computational graph optimization, and hardware-software co-design to push the performance limits of AI computing. The position requires deep expertise in MLIR, C/C++, and Python, with opportunities to influence future silicon architecture.

NVIDIA United Kingdom
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Senior Autonomy Engineer (SLAM & Navigation)

This role involves developing and scaling robust SLAM and navigation systems for humanoid robots, integrating classical geometry with modern machine learning techniques. The engineer will design state estimation and long-term mapping solutions, build auto-labeling pipelines for spatial data, and deploy low-latency spatial AI on physical robot hardware. The position emphasizes translating cutting-edge research into reliable production systems for real-world industrial environments.

Humanoid London, United Kingdom
On-site Permanent
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Chief Scientist

The Chief Scientist will lead the development of AI and robotics for humanoid robots, focusing on embodied intelligence and biped AI. Responsibilities include defining scientific direction, building a team of experts, evaluating technical approaches, and integrating advances into reliable systems.

Humanoid London, United Kingdom
On-site Permanent
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Reinforcement Learning Engineer - Manipulation

Develop and train reinforcement learning policies for robotic manipulation using language and vision inputs, both in simulation and on real-world humanoid robots. Work across the full development pipeline, from creating diverse simulation tasks to deploying and refining policies on physical systems. Collaborate with teleoperations and testing teams to improve data collection and real-world performance.

Humanoid London, United Kingdom
On-site Permanent
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Senior Autonomy Engineer - Spatial Intelligence

This role involves designing and developing advanced spatial intelligence capabilities for humanoid robots, integrating machine learning and 3D geometry to ensure robust navigation and spatial awareness. You will lead the perception lifecycle, from training large-scale multimodal networks to deploying them on edge hardware, and collaborate with cross-functional teams to bridge the gap between research and practical robot integration.

Humanoid London, United Kingdom
On-site Permanent
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Staff Controls Software Engineer

A Staff Controls Software Engineer will lead the development and industrialization of real-time control systems for humanoid robots, translating research prototypes into robust, production-grade software. The role involves designing modular control architectures, implementing safety-critical mechanisms, and ensuring deterministic performance across locomotion and manipulation systems. The engineer will also mentor teams, drive testing and release practices, and shape the long-term control software roadmap in a high-performance robotics environment.

Humanoid London, United Kingdom
On-site Permanent
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Product Programme Manager

This role involves leading the end-to-end programme management of a next-generation bipedal humanoid robot fleet, from prototype through production and deployment. The candidate will coordinate cross-functional teams across engineering, operations, and product, ensuring alignment on timelines, budgets, and technical milestones. The position emphasizes integration of complex hardware-software systems, supplier coordination, and lifecycle management in a fast-moving robotics environment.

Humanoid London, United Kingdom
On-site Permanent
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Principal Product Cybersecurity Assurance

Lead cybersecurity assurance for humanoid robots across industrial and home platforms, defining security strategy from concept to post-market deployment. Drive threat modelling, risk assessments, and compliance with EU Machinery Regulation and IEC 62443. Establish PSIR processes and guide cross-functional teams on securing AI-driven robotic systems with a focus on safety-critical cyber-physical resilience.

Humanoid London, United Kingdom
On-site Permanent
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Support Engineer

This role involves remotely diagnosing and resolving technical faults in humanoid robots using telemetry and digital diagnostics tools. The engineer will produce detailed intervention plans for field teams, occasionally travel to sites as a 'flying doctor', and ensure root-cause resolution while maintaining clear communication with customers and internal teams. The position emphasizes deep technical troubleshooting, precise fault localization, and continuous knowledge documentation to support scalable robot operations.

Humanoid London, United Kingdom
On-site Permanent
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Senior In-House Repair Technician

This role involves performing complex repairs, overhauls, and forensic analysis on humanoid robots, both in-house and on-site. The technician will lead troubleshooting for unresolved faults, author repair procedures, and mentor junior staff. It combines deep technical repair work with process improvement and customer-facing intervention.

Humanoid London, United Kingdom
On-site Permanent
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Senior Electrical Serviceability Engineer

This role focuses on ensuring the electrical and electronic systems of humanoid robots are designed for ease of maintenance, repair, and field serviceability. The engineer will define electrical service procedures, diagnostic methods, and safe isolation practices across power systems, wiring, sensors, and compute hardware. They will work closely with R&D and services teams to embed serviceability into the product from design through to production.

Humanoid London, United Kingdom
On-site Permanent