Robotics Jobs

Senior Electrical Serviceability Engineer

This role focuses on ensuring the electrical and electronic systems of humanoid robots are designed for ease of maintenance, repair, and field serviceability. The engineer will define electrical service procedures, diagnostic methods, and safe isolation practices across power systems, wiring, sensors, and compute hardware. They will work closely with R&D and services teams to embed serviceability into the product from design through to production.

Humanoid London, United Kingdom
On-site Permanent

Senior Software Serviceability Engineer

This role involves ensuring the software and AI components of humanoid robots are designed for easy diagnosis, repair, and maintenance in the field. The engineer will develop diagnostic tooling, validate service procedures, and define remote-diagnostics content using platforms like Digital Shadow. It's a hands-on position bridging R&D and field services, with a focus on firmware, bootloader resilience, and over-the-air update recovery.

Humanoid London, United Kingdom
On-site Permanent
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Staff Robotics Engineer, 3D Sensing

This role involves leading the technical development of LiDAR and cross-sensor 3D sensing systems for autonomous vehicles. The engineer will design calibration, synchronisation, and motion compensation methods to ensure accurate 3D data across diverse environments and sensor configurations. The position requires deep technical expertise in robotics algorithms, sensor fusion, and production deployment within a fast-paced AI-driven environment.

Wayve London, United Kingdom
W

Controls Engineer

Develop and refine vehicle trajectory and motion controllers that translate AI outputs into safe, smooth vehicle motion across diverse platforms. Work on real-time control systems using C++, leveraging simulation and on-road testing to validate performance. Collaborate across teams to integrate controllers with AI-driven systems and support both ADAS and autonomous vehicle applications.

Wayve London, United Kingdom

Senior Dev/ML Ops Engineer

This role involves owning the full lifecycle of machine learning models and core infrastructure, building CI/CD pipelines for software and ML workflows, and ensuring production systems are reliable, scalable, and secure. The engineer will work closely with data scientists and product teams to deploy ML-powered features, automate orchestration using DevOps tools, and maintain observability and security across distributed systems. A strong focus is placed on automation, collaboration, and staying current with MLOps and infrastructure best practices.

Humanoid London, United Kingdom
On-site Permanent

Robotics Simulation & Control Engineer

Design and validate next-generation humanoid and wheeled robot platforms using physics simulation and reinforcement learning. Develop tools to evaluate locomotion, manipulation, and dynamic performance before hardware deployment, and maintain canonical robot models used across simulation and control systems. Collaborate with cross-functional teams to inform robot architecture, actuator selection, and control strategies through quantitative simulation-based analysis.

Humanoid London, United Kingdom
On-site Permanent

Software Control Teleoperation Engineer

Develop VR-based teleoperation systems for humanoid robots using motion tracking, HMDs, and real-time data streaming. Design low-latency communication pipelines and integrate stereo video, depth, and sensor data into Unity-based VR environments for intuitive human-robot control. Build tools for data recording and annotation to support learning workflows.

Humanoid London, United Kingdom
On-site Permanent

Simulation Engineer - Manipulation

Design and implement physics-based simulation environments for robotic manipulation tasks in industrial, service, and home settings. Focus on reinforcement learning, reward function design, and reducing the sim-to-real gap using high-fidelity physics engines and GPU-accelerated infrastructure. Collaborate with vendors and engineers to ensure simulation accuracy and scalability.

Humanoid London, United Kingdom
On-site Permanent

Staff Controls Software Engineer

A Staff Controls Software Engineer will lead the development and industrialization of real-time control systems for humanoid robots, translating research prototypes into robust, production-grade software. The role involves designing modular control architectures, implementing safety-critical mechanisms, and ensuring deterministic performance across locomotion and manipulation systems. The engineer will also mentor teams, drive testing and release practices, and shape the long-term control software roadmap in a high-performance robotics environment.

Humanoid London, United Kingdom
On-site Permanent

Deep Learning Engineer - World Models

This role involves developing and training deep learning models for vision-language-action (VLA) systems used in humanoid robotics. The engineer will work on the full lifecycle from data curation and synthetic data generation to distributed training, model optimization, and deployment. Close collaboration with data and MLOps teams ensures scalable, real-time inference on robotic platforms, with a strong focus on improving policy performance through behaviour cloning and reinforcement learning.

Humanoid London, United Kingdom
On-site Permanent

Staff AI Engineer - Robot Learning (Navigation)

Develops advanced spatial understanding and 3D scene reconstruction systems for humanoid robots, integrating vision-language-action models to enable context-aware navigation and interaction in dynamic environments. Works on large-scale data pipelines, auto-labeling, and deployment of multimodal models onto real robotic platforms. Collaborates closely with research and engineering teams to advance embodied AI capabilities.

Humanoid London, United Kingdom
On-site Permanent

FP&A Lead

The FP&A Lead will lead financial planning and analysis, driving budgeting, forecasting, and performance reporting across the company. This role involves building scalable financial models, partnering with functional leads, and enhancing financial systems to support Humanoid’s growth. The person will work closely with engineering, operations, and commercial teams to provide strategic insights and support decision-making in a fast-paced robotics startup environment.

Humanoid London, United Kingdom
On-site Permanent

Senior Platform Software Engineer

This role involves developing core operating system software, data networks, and protocols for next-generation humanoid robots. The engineer will design embedded systems, integrate hardware and software components, and ensure safety and reliability in real-world industrial environments. Emphasis is placed on building fault-tolerant, high-integrity software within an agile R&D team pushing the boundaries of human-robot collaboration.

Humanoid London, United Kingdom
On-site Permanent

Robotics Learning Engineer

This role focuses on developing and refining robot manipulation capabilities using applied deep learning and real-world testing. The engineer will train policies via behaviour cloning and reinforcement learning, improve data quality, and collaborate with simulation, teleoperation, and hardware teams to enhance performance and transferability from digital twin to physical robot. The position requires hands-on robotics experience and strong practical deep learning skills to iterate on models and systems in a fast-moving environment.

Humanoid London, United Kingdom
On-site Permanent

Full Stack Engineer

Design and build a cloud-based platform to manage fleets of humanoid robots, including backend services, robot-side software, and infrastructure automation. Develop APIs, data pipelines, and observability systems to support real-time monitoring and control. Work across the full stack to deliver reliable, secure systems for industrial robotics deployment.

Humanoid London, United Kingdom
On-site Permanent