Latest robotics engineer Jobs

Staff AI Engineer - Robot Learning (Navigation)

Develops advanced spatial understanding and 3D scene reconstruction systems for humanoid robots, integrating vision-language-action models to enable context-aware navigation and interaction in dynamic environments. Works on large-scale data pipelines, auto-labeling, and deployment of multimodal models onto real robotic platforms. Collaborates closely with research and engineering teams to advance embodied AI capabilities.

Humanoid London, United Kingdom
On-site Permanent

Full Stack Engineer

Design and build a cloud-based platform to manage fleets of humanoid robots, including backend services, robot-side software, and infrastructure automation. Develop APIs, data pipelines, and observability systems to support real-time monitoring and control. Work across the full stack to deliver reliable, secure systems for industrial robotics deployment.

Humanoid London, United Kingdom
On-site Permanent
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Release Manager — AI Models

This role involves managing the end-to-end release lifecycle of AI models for autonomous driving systems, from training and evaluation to on-road testing and fleet deployment. The Model Release Manager will establish gating criteria, drive issue resolution, and improve release processes in a fast-moving, research-informed environment. Collaboration with ML, software, and product teams is central to ensuring reliable, safe, and timely model releases.

Wayve London, United Kingdom
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Vice President, AI Data

Leads the end-to-end data strategy for Wayve's embodied AI and autonomous driving systems, focusing on identifying, acquiring, and enriching high-value real-world driving data. Builds the data flywheel connecting data discovery, model training, and performance improvement across global fleets and partners. Develops intelligent data selection methods to surface rare and safety-critical events that drive advancements in AI-driven vehicle autonomy.

Wayve United Kingdom

Senior Electrical Serviceability Engineer

This role focuses on ensuring the electrical and electronic systems of humanoid robots are designed for ease of maintenance, repair, and field serviceability. The engineer will define electrical service procedures, diagnostic methods, and safe isolation practices across power systems, wiring, sensors, and compute hardware. They will work closely with R&D and services teams to embed serviceability into the product from design through to production.

Humanoid London, United Kingdom
On-site Permanent

Senior Systems Engineer

This role focuses on defining, integrating, and verifying the software and autonomy systems for a humanoid robot platform. The engineer will translate operational needs into system requirements, manage cross-component interfaces, and lead verification across perception, navigation, planning, and controls—working closely with software teams and using ROS 2, simulation, and distributed systems. The position emphasizes architectural coherence, integration readiness, and system-level validation in real-world robotic applications.

Humanoid London, United Kingdom
On-site Permanent

Hardware Integration and Development Engineer

This role involves integrating and validating electronics for humanoid robot end effectors and operator-worn interface devices. The engineer will bring up PCBAs, debug cross-disciplinary issues, and ensure reliable communication across sensors, compute platforms, and subsystems using tools like oscilloscopes and logic analyzers. The position emphasizes hands-on hardware validation in a fast-moving robotics environment with close collaboration across electrical, mechanical, and firmware teams.

Humanoid London, United Kingdom
On-site Permanent

Senior Software Controls Engineer

This role focuses on developing robust software systems to measure and evaluate control quality in humanoid robots, transforming subjective assessments into reliable, automated metrics. You'll build test infrastructure, CI integration, and fleet-wide performance dashboards using real robot data and simulation. The position emphasizes data pipelines, reproducible evaluation, and close collaboration with control engineers to ensure performance consistency across hardware and software releases.

Humanoid London, United Kingdom
On-site Permanent

Neural Network Performance Engineer

This role involves optimizing neural network models for high-performance, low-latency execution on both cloud and onboard robot hardware. You'll analyze bottlenecks, implement custom kernels, quantize models, and adapt architectures to improve inference efficiency. The work is central to enabling responsive, real-time control of humanoid robots in dynamic environments.

Humanoid London, United Kingdom
On-site Permanent

Senior Dev/ML Ops Engineer

This role involves owning the full lifecycle of machine learning models and core infrastructure, building CI/CD pipelines for software and ML workflows, and ensuring production systems are reliable, scalable, and secure. The engineer will work closely with data scientists and product teams to deploy ML-powered features, automate orchestration using DevOps tools, and maintain observability and security across distributed systems. A strong focus is placed on automation, collaboration, and staying current with MLOps and infrastructure best practices.

Humanoid London, United Kingdom
On-site Permanent

Software Control Teleoperation Engineer

Develop VR-based teleoperation systems for humanoid robots using motion tracking, HMDs, and real-time data streaming. Design low-latency communication pipelines and integrate stereo video, depth, and sensor data into Unity-based VR environments for intuitive human-robot control. Build tools for data recording and annotation to support learning workflows.

Humanoid London, United Kingdom
On-site Permanent

Staff Controls Software Engineer

A Staff Controls Software Engineer will lead the development and industrialization of real-time control systems for humanoid robots, translating research prototypes into robust, production-grade software. The role involves designing modular control architectures, implementing safety-critical mechanisms, and ensuring deterministic performance across locomotion and manipulation systems. The engineer will also mentor teams, drive testing and release practices, and shape the long-term control software roadmap in a high-performance robotics environment.

Humanoid London, United Kingdom
On-site Permanent

Senior Platform Software Engineer

This role involves developing core operating system software, data networks, and protocols for next-generation humanoid robots. The engineer will design embedded systems, integrate hardware and software components, and ensure safety and reliability in real-world industrial environments. Emphasis is placed on building fault-tolerant, high-integrity software within an agile R&D team pushing the boundaries of human-robot collaboration.

Humanoid London, United Kingdom
On-site Permanent

Senior / Lead Executive Recruiter (Robotics, Manufacturing & Operations)

This role involves leading end-to-end executive recruitment for senior and leadership positions in robotics, manufacturing, and operations. The recruiter will conduct complex, research-driven talent searches, engage passive candidates, and act as a strategic partner to hiring managers in a fast-scaling environment. Key responsibilities include market mapping, stakeholder alignment, offer negotiation, and delivering insights on talent trends within highly specialised technical domains.

Humanoid London, United Kingdom
On-site Permanent

Senior Low-level Control Engineer - End-Effectors

This role involves designing and implementing low-level control systems for robotic end-effectors, including grippers and suction tools, with a focus on actuator and joint-level control, grasp behaviours, and transmission dynamics. The engineer will work hands-on with mechanical and hardware teams to shape actuation and sensing strategies, develop real-time C++ controllers in ROS2, and debug systems on physical hardware. Key challenges include managing compliance, friction, and underactuation across diverse transmission mechanisms.

Humanoid London, United Kingdom
On-site Permanent