Software Control Teleoperation Engineer

Humanoid
London, United Kingdom
2 months ago
Job Type
Permanent
Work Pattern
Full-time
Work Location
On-site
Seniority
Senior
Education
Masters
Posted
16 Apr 2026 (2 months ago)

Benefits

23 days of annual leave 15 days of paid sick leave Paid company holidays Fully funded private healthcare Equity Pension scheme with 8% contribution Free daily breakfast, catered lunch, and snacks

Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 Alpha - our rapidly developed humanoid platform now running in real industrial pilots - and we’re growing the team to take it even further.

About The Role

We're hiring a Software Control Teleoperation Engineer to join our Control team based in London.

We are seeking aTeleoperation Software Engineer to build the next generation ofVR-based, low-latency teleoperation for humanoid robots.

You will design and implementreal-time communication and visualization software that connects human operators to robots throughVR headsets, motion tracking systems, and wireless video streaming - enabling fluid, natural, and data-rich human-robot interaction.

The role combinesimmersive VR development,wireless networking, andreal-time data integration, with thegoal of creating high-fidelity, data-collection-centric teleoperation experiences that allow humans to intuitively control robots while generating valuable learning data.

What You’ll Do

  • Develop immersive VR control experiences usinghead-mounted displays (HMDs), motion-tracked controllers, and full-body capture systems.

  • Architect and implementultra-low-latency wireless communication pipelines for synchronizedvideo, depth, and motion data streaming.

  • Design and optimizeencoding, compression, and transmission of multi-camera video feeds for real-time operation.

  • Integratestereo video and depth data intoUnity-based VR environments, ensuring accurate spatial alignment and responsiveness.

  • Implementsensor fusion and motion filtering to achieve stable, high-fidelity human-to-robot motion mapping.

  • Own theUX design and interaction logic for the VR teleoperation experience — ensuring comfort, precision, and intuitiveness.

  • Build tools forsession recording, data annotation, and synchronization to support scalable data-collection workflows.

  • Validate performance under realisticwireless-network conditions (latency, bandwidth, and signal variability).

What We're Looking For

  • M.S. or Ph.D. inComputer Engineering, Robotics, Computer Science, or related field.

  • 5+ years of experience inVR/AR, real-time communication, orinteractive 3D application development.

  • Proficiency inC++ and Python, with experience inUnity (C#) or similar VR/AR development environments.

  • Strong understanding oflow-latency video and depth streaming,wireless networking, andreal-time synchronization.

  • Hands-on experience withVR headsets (e.g., Meta Quest, Vive),motion capture (e.g. OptiTrack), andtracking systems (Xsense suit).

  • Proven ability to design and implementintuitive, high-performance user experiences in immersive environments.

Nice to have:

  • Experience integratingVR-based teleoperation orremote-presence control systems.

  • Familiarity withWebRTC,ROS 2, orcustom real-time communication protocols.

  • Understanding ofstereo vision,3D reconstruction, andmulti-sensor calibration.

  • Background inhuman-computer interaction,spatial UX design, ormixed-reality visualization.

  • Strong analytical and debugging skills for real-time, distributed systems.

What We Offer

  • Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.

  • Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.

  • Equity included–we believe builders should share in what they build.

  • Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.

  • Free daily breakfast, catered lunch, and snacks in‑office.

  • Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.

  • Freedom to influence the product and own key initiatives.

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