Latest robot software engineer Jobs

Simulation Engineer - Manipulation

Design and implement physics-based simulation environments for robotic manipulation tasks in industrial, service, and home settings. Focus on reinforcement learning, reward function design, and reducing the sim-to-real gap using high-fidelity physics engines and GPU-accelerated infrastructure. Collaborate with vendors and engineers to ensure simulation accuracy and scalability.

Humanoid London, United Kingdom
On-site Permanent

Senior Dev/ML Ops Engineer

This role involves owning the full lifecycle of machine learning models and core infrastructure, building CI/CD pipelines for software and ML workflows, and ensuring production systems are reliable, scalable, and secure. The engineer will work closely with data scientists and product teams to deploy ML-powered features, automate orchestration using DevOps tools, and maintain observability and security across distributed systems. A strong focus is placed on automation, collaboration, and staying current with MLOps and infrastructure best practices.

Humanoid London, United Kingdom
On-site Permanent
NVIDIA logo

Senior GPU Networking Architect

Design and optimize GPU communication kernels for large-scale AI systems, focusing on low-level performance and integration with networking hardware. Collaborate with cross-functional teams to co-design communication strategies aligned with GPU execution patterns and emerging AI model architectures. Develop GPU-resident primitives and programming models that enable efficient, fine-grained data movement across accelerators and nodes.

NVIDIA Switzerland PLN 292,500 – PLN 650,000 pa
On-site Permanent
NVIDIA logo

Senior GPU Networking Architect

Design and optimize GPU communication kernels for large-scale AI systems, focusing on low-level performance and integration with networking hardware. Collaborate across teams to co-develop GPU-aware communication strategies and programming models. Profile and tune end-to-end kernel performance across compute, memory, and network layers.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent

Staff AI Engineer, Robot Learning (Navigation)

Develops advanced spatial understanding and 3D scene reconstruction systems for humanoid robots, integrating vision-language-action models to enable context-aware navigation and interaction in dynamic environments. Works on large-scale data pipelines, auto-labeling, and deployment of multimodal models onto real robotic platforms. Collaborates closely with research and engineering teams to advance embodied AI capabilities.

Humanoid London, United Kingdom
On-site Permanent

Robotics Engineering Technician

This role involves hands-on assembly, testing, and maintenance of advanced humanoid robots, working from component-level builds to full system integration. The technician will diagnose and repair electro-mechanical systems, configure sensors and actuators, and collaborate closely with engineering teams in a fast-paced R&D environment. Emphasis is placed on precision, build quality, and rapid iteration using CAD, command-line tools, and Git-based workflows.

Humanoid London, United Kingdom
On-site Permanent

Senior Product Manager

Lead the development of a Fleet Management System for humanoid robots, defining capabilities across robot onboarding, task execution, fault handling, and AI-driven workflows. Partner with engineering to deliver scalable solutions for multi-robot, multi-site operations. Shape product direction from concept to rollout, using customer and operational insights to drive prioritization and success metrics.

Humanoid London, United Kingdom
On-site Permanent

Support Engineer

This role involves remotely diagnosing and resolving technical faults in humanoid robots using telemetry and digital diagnostics tools. The engineer will produce detailed intervention plans for field teams, occasionally travel to sites as a 'flying doctor', and ensure root-cause resolution while maintaining clear communication with customers and internal teams. The position emphasizes deep technical troubleshooting, precise fault localization, and continuous knowledge documentation to support scalable robot operations.

Humanoid London, United Kingdom
On-site Permanent

Senior Electrical Serviceability Engineer

This role focuses on ensuring the electrical and electronic systems of humanoid robots are designed for ease of maintenance, repair, and field serviceability. The engineer will define electrical service procedures, diagnostic methods, and safe isolation practices across power systems, wiring, sensors, and compute hardware. They will work closely with R&D and services teams to embed serviceability into the product from design through to production.

Humanoid London, United Kingdom
On-site Permanent

Neural Network Performance Engineer

This role involves optimizing neural network models for high-performance, low-latency execution on both cloud and onboard robot hardware. You'll analyze bottlenecks, implement custom kernels, quantize models, and adapt architectures to improve inference efficiency. The work is central to enabling responsive, real-time control of humanoid robots in dynamic environments.

Humanoid London, United Kingdom
On-site Permanent

AI Data Collector

Operate and teleoperate humanoid robots using tools like the Universal Manipulator Interface to collect high-quality multimodal data for AI training. Perform precise data annotation, labeling, and documentation while identifying anomalies and improving workflows. Work on-site in a fast-paced, team-driven environment with structured shifts and hands-on hardware interaction.

Humanoid London, United Kingdom
On-site Permanent Shift-work

Robotics Production Team Lead

Lead a team of technicians in the assembly, rework, and repair of advanced humanoid robots, ensuring high-quality electro-mechanical integration and rapid iteration. Drive team culture, troubleshoot build issues across mechanical and electrical systems, and collaborate closely with engineering and test teams during first-article builds and design changes. Operate in a fast-paced environment with evolving designs and urgent timelines.

Humanoid London, United Kingdom
On-site Permanent

Robotics Simulation & Control Engineer

Design and validate next-generation humanoid and wheeled robot platforms using physics simulation and reinforcement learning. Develop tools to evaluate locomotion, manipulation, and dynamic performance before hardware deployment, and maintain canonical robot models used across simulation and control systems. Collaborate with cross-functional teams to inform robot architecture, actuator selection, and control strategies through quantitative simulation-based analysis.

Humanoid London, United Kingdom
On-site Permanent

Reinforcement Learning Engineer - Locomanipulation

Develop reinforcement learning policies for dynamic locomotion and loco-manipulation in humanoid robots, using large-scale simulation and real-world testing. Focus on scalable training pipelines, reward design, and sim-to-real transfer. Work closely with robotics and controls teams to deploy robust policies on physical hardware.

Humanoid London, United Kingdom
On-site Permanent

Staff Robotics Control Engineer - Whole-Body Control (Wheeled Platform)

Lead the development and evolution of whole-body control systems for a humanoid robot with a wheeled base, integrating coordinated motion of torso, arms, and base using advanced optimisation techniques. Design and implement task-space control, constraint handling, and dynamic models while ensuring stability, safety, and real-time performance on physical hardware. Mentor engineers and shape technical direction in a high-performance robotics environment focused on production reliability.

Humanoid London, United Kingdom
On-site Permanent